orbital laser without hit-component).īugfix Crashes: when inspecting a unit and it was being destroyed while the dialog was still shown.īugfix Crashes: selecting units with movable non-movable mismatch.īugfix Crashes: when game is over and player doesn't have a rank (e.g. json files for certain languages produced errors as floating-point numbers were expected to use comma ',' instead of '.'.īugfix Crashes: auto-repair of non-repairable unit that is hosted (e.g. teleporter relay) if selected troops are already above it (made entering difficult).īugfix: spawning setup in games will always spawn all players as AI in single player games.īugfix: for modding, parsing the nfig & relevant. thermal or T-Crystals (hidden otherwise).īugfix: improved host selection (e.g. Performance: only BG music if eye candy is not set to full.īugfix: chinook or heavy transport were attempting to land on water (or other locations).īugfix: no scorched area created above minable locations incl. Language: latest translations added - Thanks :-D Graphics: improved grass and plateau graphics.
UI: exit button added when a campaign mission is finished.
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Modding: example added for custom modding how to add and change sound FX ("custom" directory). Modding: campaign editing enabled also (will need comics though). Please update your maps with the latest version (balancing, etc.).
Doesn't affect LAN as long all players have the exact same version of the client!
Multiplayer: unless you upgrade to this version 2.0.36, your client will not properly synced and not display correctly. Troops: Hot-Wired Robo added (can attack structures). fighter jet) now reach further.īalancing: Hovertanks & Hoverships are slightly more expensive.īalancing: Gas Extractor now takes 3 minutes (not 2 minutes) to initialize.īalancing: commando robot slightly more expensive! That said, the last part of the comic is still missing (soon).īalancing: Dual Bullets (e.g. Campaign: Chapter 01 now has all missions 01-03.